After just over a year of frantic development, I’m proud to say that Darknet is complete! I’ve locked down the features, polished it, and uploaded it to the store for launch. It won’t actually be released to players until the Gear VR is out, but my part is finished.
Except, I’m not
done, of course. They say that works of art are never finished, only abandoned, and in my case, I’m not even close to abandoning it. I...